'TALKS WITH PRACTITIONERS' SERIES

TALK 1: LAURA MATHEWS

Location: Online via Crowdcast

Date: Tuesday 27th July 2021

Time: 7pm (British Summer Time) | Approx. 45 mins

Cost: 'Pay What You Can' on the night by donation
(booking essential)

Age recommendation: 16+ / adults

 

About Laura Mathews:

Laura Mathews designs and makes articulated animals sculptures and puppets. Their work focuses on bio-mimicry and creating truly convincing impressions of life, spending a huge amount of time designing each creature, studying the skeleton and muscular structures in depth.

Laura's fascination with animal mechanics started very young,  always drawing wings, horses, cats, etc, with pivot points & locus lines to help in understanding of how they worked. Laura now makes wooden puppets & sculptures of realistically articulated animals for other people who share this obsession. 

Laser cutting & digital design allows Laura to endlessly create & refine the patterns for puppets, without the limitations of cutting each tiny piece by hand. This allows the time and scope for developing ever more accurate & intricate work.  

In 2019 Laura was selected to be part of the Craft Council’s prestigious ‘Hothouse’ programme and was honoured to receive the ‘Developing Your Creative Practice’ award from Arts Council England.

Find out more about Laura's work by visiting their website.

About the 'Talks with Practitioners' series

Join Moving Parts Arts for our online 2021 series of 'Talks with Practitioners'. Find out about the work of talented and varied puppetry and visual theatre artists, whilst having the opportunity to ask your burning questions. 

All sessions are free to book onto but there will be to opportunity to making a donation at the online event. 

The focus of the 2021 talks series is digital puppetry. Digital puppetry can be many things and is very much open to interpretation. A live-streamed show may use real puppets against the backdrop of a green screen. A handheld camera following a puppet-led story may take the audience on a journey not possible in a seated theatre. The puppets in the piece may be built by a 3D printer, laser cutter or exist only in virtual reality. Stop-motion animation passages may be infused with live puppetry. Digital puppetry can be low-fi or slick and shiny; can mix old techniques with new techniques and has the potential to reach new audiences.

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